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Vindicta

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Devlog

  • Bug Fix/Puzzle Update
    January 20, 2026 by Alyssa N. Vaughn
    Now that the holidays and my annual post-holiday flu are done with, I was finally able to put some of the feedback I got during the game jam to work! Collision fixes on all levels; you should no longe... Continue reading
  • Update - Level Redesign!
    December 06, 2025 by Alyssa N. Vaughn
    I was able to complete a redesign for all of the map layouts as well as reconfigure several of the puzzles during Improve My Game Jam this week! I believe that the experience will be overall improved... Continue reading
  • Map Redesigns - In Progress
    November 30, 2025 by Alyssa N. Vaughn#game jam, #redesign
    11/30/25: As part of Improve My Game Jam happening this week, I'm finishing up some redesigns for Vindicta. If you've played through the game already, you know that this is only the first part of a la... Continue reading
  • Minor Update
    August 13, 2025 by Alyssa N. Vaughn
    I'm planning on revamping Vindicta to a greater extent later this year, but in the meantime, I updated the sprites and I am in the process of adding character dialogue art to the cutscenes. The curren... Continue reading
  • Update to MV/Browser Game!
    March 26, 2024 by Alyssa N. Vaughn
    So glad I've finally had time to go back and update the demo from VX Ace to MV, so that the game can be played in the browser! The maps will look a little different, and I might not have found all the... Continue reading
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